Connecting AI to Earth

Editable planetary infrastructure for spatial intelligence

10+
Years
of R&D
Planetary
Scale
Engine
Real-Time
Geospatial
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TerraLab

Planetary-scale geospatial infrastructure. Visualize, interact with, and edit real Earth data in real time.

The Problem

AI labs are patching together game engines with satellite data. The accuracy isn't there. Or they use geospatial viewers, but agents can't interact or modify anything.

Synthetic training data stays expensive and slow to generate. Edge cases go uncovered. Systems that work in simulation break in reality.

Visualization or modification. Never both.

What We Built

TerraLab is the first planetary-scale infrastructure that's both geospatially accurate and editable in real time.

Build scenarios. Alter terrain. Test autonomous systems on real Earth data from NASA and OpenStreetMap at centimeter-level detail. Generate infinite variations for training.

A decade of R&D and exploration built the foundation. Now we're turning that infrastructure into what AI requires: interactive, accurate, planetary-scale environments.

Realtime exploration at any scale
TerraLab in his early days
Vehicle Physics Simulation

Why Now

What changed isn't the technology, it's the demand. Embodied AI, spatial intelligence, autonomous systems all need interactive environments grounded in real Earth data. Now.

We spent years exploring and building the foundation. The core technology emerged from R&D, curiosity, experimentation. Now the world needs what we built. That infrastructure becomes the foundation for training spatial intelligence.

How It Works

Stream from planetary scale to centimeter detail. Edit terrain in real time. Generate scenarios on demand.

NASA and OpenStreetMap data transformed into interactive environments with RGB textures, elevation, and semantic layers. Physics. Lighting. All grounded in real geospatial accuracy.

Modular foundation. We build AI training modules, synthetic data pipelines, and vertical solutions fast without rebuilding core infrastructure.

Our Team

Photo of Stéphane Barbot
Stéphane Barbot
Co-Founder, CTO

25+ years in Real-Time 3D & Geospatial Engines • Low-Level GPU Optimization Expert • Multiple CTO & Tech Lead roles • Founded CodingVR, acquired by Nickel founder (Nickel was sold for $200M)

Photo of Yvann Barbot
Yvann Barbot
Co-Founder, CEO

42 School • Ex-AI Engineer at Mago (1.5 years at StationF) • 1200+ GitHub stars on AI Tools • 100k+ views on AI Tutorials

Photo of Lilien Auger
Lilien Auger
Co-Founder, AI & Marketing

42 School • Ex-AI Engineer at Publicis • 500+ GitHub stars • AI Conference Speaker • Startup Experience at Lasqo

What's Next

Synthetic data generation with synchronized RGB, semantic maps, depth, elevation. Infinite variations. Automatic labeling.

Train agents in scenarios that matter. Urban environments. Disaster response. Autonomous systems across any terrain.

Next: semantic understanding at planetary scale. Query and edit Earth through natural language. The advantage isn't just simulation, it's AI that trains on reality.

See TerraLab in Action

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